Juiciness Learning Resource
A downloadable game for Windows, macOS, and Linux
The Juiciness Learning Resources lets you start out with a simple arcade-style space shooter game. However, you can add JUICE to it! How much camera shake do you want? Light effects? Sounds? Particles? You can easily configure a multitude of settings and see how juice affects the player experience. The game is designed to be used by game design students who want to be able to experiment with these concepts themselves.
Please reach out if you want to use this game in your teaching!
In the download section you will find the documentation of the different settings as well as some sample configurations.
Some other useful resources:
- Juice it or lose it - a talk by Martin Jonasson & Petri Purho
- Juicy: a useful game design term? (Josh Witkin)
- Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 2013
- Game Feel: Why Your Death Animation Sucks
- Game Feel (Steve Swink)
Development: Cedric Hildbrand.
https://hexlab.cdm.depaul.edu/
More about Game Design Games: Game Design Games: Designing Games for Teaching Game Design.
Published | 7 days ago |
Status | Released |
Platforms | Windows, macOS, Linux |
Author | gamedesigngames |
Genre | Educational |
Tags | Arcade, Game Design |
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